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Dragging II [Ming wrapper example] | ||
This example is similar to this example.
See also the Hit test example.
This flash movie was created with the following program. Dragging2.cpp
#include "SWFMovie.h" void AddDraggable(Movie& m, Shape& s, int x, int y) { MovieClip clip; Button button; TextField text(Font("Verdana.fdb"), 14, 0, 14, "x=???, y=???", 0x40, 0x60, 0x80, 0xff); int all_states = SWFBUTTON_UP | SWFBUTTON_OVER | SWFBUTTON_HIT | SWFBUTTON_DOWN; button.Add(s, all_states); button.Add(Action("this.startDrag();"), SWFBUTTON_MOUSEDOWN); button.Add(Action("this.stopDrag ();"), SWFBUTTON_MOUSEUP ); DisplayItem iBtn = clip.Add(button); DisplayItem iText = clip.Add(text); iBtn. MoveTo(x, y); iText.MoveTo(x, y); iText.Name("txt"); DisplayClip iClip = m.Add(clip); iClip.OnMouseMove(Action("this.txt.text='dx='+this._x+', dy='+this._y;")); clip.NextFrame(); } int main() { Movie movie ("Dragging2.swf", 400, 400); Shape button_shape; button_shape.LineStyle(1, 99,99,99); button_shape.FillStyle(222,222,222); button_shape.Line(120, 0); button_shape.Line(0 ,20); button_shape.Line(-120 ,0); button_shape.Line(0 ,-20); AddDraggable(movie, button_shape, 100, 200); AddDraggable(movie, button_shape, 200, 300); AddDraggable(movie, button_shape, 300, 100); movie.NextFrame(); } This is one of a series of examples that demonstrates the C++ ming wrapper classes. Other examples can be found here.
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